CAREERS
Welcome to our world!
Spreading joy and delight all over the world, WESTWORLD is a leading VFX specialized studio with innovative technology and imagination.
Our values are based on the people and experience.
We look forward to working with people who would grow into a world-class artist in each field while sharing their expertise in our open working environment.
- Challenge
Pioneer mind breaking limits - Communication
Flexible collaboration skills - Artisanship
Philosophy of Craftsmanship

PROCESS
- Document screening
- 1st interview
- 2nd interview
- Recruitment
How to apply
- Send us to recruit@westworld.co.kr
Applications
- Job application (PDF file)
- Recruitment part, contact information, e-mail must be filled out
- Portfolio (Required for artist / mov file / youtube link)
- In the case of joint work, detail the part of the participation in the resume
- * Submitted documents cannot be returned
Common
- No age, gender, or educational background restrictions
- People who have completed military service or who have been exempted
- No reason of disqualification from overseas business trips
- Interviewee will be noticed only when passing the document screening process
- Admission may be revoked if information on the resume or self-introduction is found to be false.
Work environment
-
Working type
Full-time (3 months probationary period for new employees)
-
Working hours
5 days a week 10:00 ~ 19:00 (Lunch time: 13:00 ~ 14:00)
-
Work area
Ilsanseo-gu, Goyang-si, Gyeonggi-do
Welfare
- Four major insurances (national/health/employment/industrial accident)
- Medical/Health Health check-up
- Leave before and after childbirth/childcare,
parental leave - Support for congratulations and condolences
- Annual leave (half-time available), closed on holidays
- Welfare reflecting employees’ opinions
- Employee cafeteria
DEPARTMENT
Production Management
<Responsibilities>
- Project Management Department
- Film and drama project management, domestic and foreign subcontractor management
- Schedule management related to VFX shots, work progress tracking, data In/Out management
<Recruitments>
- People who can work with basic documents in Excel and Hangeul
<Preferential conditions>
- Experience in the field of visual media production
- Ability with good interpersonal relationships and excellent communication skills
- Experience in editing software
- Interpretation/translation for communication with overseas production companies and partners
TD
<Responsibilities>
- Script development of DCC Application (MAYA, NUKE, HOUDINI, Shotgun etc.)
- In-house task automation
- Linux Shell Scriptting
- Application software development
<Recruitments>
- Python
- Using Linux(Centos)
<Preferential conditions>
- Experience using DCC applications such as Maya and Nuke preferred
- Career irrelevant
Match Move
<Responsibilities>
- Domestic and international film and drama projects
- matchmove
- camera track
- object tracking
- rotomation
- maya & nuke scene setup
- layout
- building environmental data through camera and lidar equipment
<Recruitments>
- Demo reel of shots using Maya and tracking tools
- Interested in the 3DEqualizer tool
- Basic camera and lens knowledge
- People who can do simple modeling
- A person with a bright personality and able to communicate smoothly
- No reason of disqualification from overseas business trips
<Preferential conditions>
- Experience of VFX
- Extensive field experience
- People who can script in Python, mel, etc.
Rigging & CFX
<Responsibilities>
- Character and creature rigging using Maya
- Cloth and hair simulation
- Creature muscle setup and simulation
<Recruitments>
- Artists who are proficient in Maya Rigging
- People who can do Python
<Preferential conditions>
- Experience with Python scripting
Crowd Artist
<Responsibilities>
- Motion creation and management for crowds
- Crowd simulation using Golaem
<Recruitments>
- Experience in crowd simulation work
- People who have an understanding of film directing and layout design
<Preferential conditions>
- More than 3 years of experience in the VFX industry
- Experience with Python scripting
Animator
<Responsibilities>
- Character and creature animation
- Animating rigid objects such as props and vehicles
- Postbiz and techbiz animation
- Animation using motion capture data
<Recruitments>
- Skills and experience with Maya
- People who have an understanding of realistic movements with a sense of weight
- Understanding of film directing and layout design
<Preferential conditions>
- More than 3 years of experience as a VFX animator
- Experience with Python scripting
Ani Dept TD
<Responsibilities>
- Process improvement and tool development in the animation room
- Development of tools related to Ani, Rigging, Crowd work
<Recruitments>
- Understanding of VFX animation or rigging work
- Proficient in using Maya
- Proficient in using Python
<Preferential conditions>
- Maya Plugin Development Ability
Lookdev
<Responsibilities>
- Asset textures for domestic and international film and drama projects,
- shading work
<Recruitments>
- Proficient in Mari, Substance, Renderman, and Vray
- Excellent reference search skills and look development
- Ability with good interpersonal relationships and excellent communication skills
<Preferential conditions>
- Artists with Katana (RenderMan) look deb experience
- Artists capable of coding such as programming mel, python, etc.
- Artists who can work on hair and fur with Yeti and Xgen
Lighting
<Responsibilities>
- Shot writing work for domestic and international film and drama projects
<Recruitments>
- Proficient in Maya, Katana, RenderMan, Vray, and Nuke
- Strong understanding of color and lighting
- Excellent lighting scene setup skills
- Ability with good interpersonal relationships and excellent communication skills
<Preferential conditions>
- Experience with Katana (RenderMan) lookdev, lighting
- Capable of coding such as programming mel, python, etc.
- More than 5 years of VFX experience
Modeling
<Responsibilities>
- Asset modeling work for domestic and foreign film and drama projects (Creature, Hard surface)
<Recruitments>
- Proficient in Maya and Zbrush
- Ability with good communication skills and affinity
- Always works hard and learns
<Preferential conditions>
- Lots of experience working with creatures
- More than 5 years of VFX experience
FX
<Responsibilities>
- Simulation and effect work such as smoke, fire, water, etc. for domestic and foreign film and drama projects
<Recruitments>
- Proficient in working with Houdini, Maya, or Nuke
- Excellent work sense for the overall effect elements
- Ability with good interpersonal relationships and excellent communication skills
<Preferential conditions>
- Solve tasks in various ways without relying on tools
- Capable of coding such as programming C/C++, mel, python, etc.
- More than 5 years of VFX experience
Comp
<Responsibilities>
- Synthesis of domestic and foreign film and drama projects
<Recruitments>
- Proficient in working with Nuke
- Excellent understanding of color and a sense of compositing 2D elements
- Ability with good interpersonal relationships and excellent communication skills
<Preferential conditions>
- Artists who can code in python
- More than 5 years of VFX experience
Matt Painting
<Responsibilities>
- Matte Paint
<Recruitments>
- Art major preferred
- Basic understanding of space, color and composition
- Possible to work using various layers, those who have a good understanding of light
- Good overall understanding of the VFX Pipeline
<Preferential conditions>
- Photoshop, Nuke, camera proficiency preferred